Rakhama Ship Model
This is the third iteration of the Rakhama ship design. The first was a much more simple model, very low polygon count with the intention to use it in a game. The second wasn’t too dissimilar to the current one, but there were many things I was not satisfied with, especially the shape of the fuselage.
This new model however, I am extremely happy with. That said, there is still a lot I want to do with it! For starters, the underneath cannon needs a redesign. I think some more minor detailing could be included in the body of the ship, too. And let’s not forget all the posing I’ll have to make it do
- Update: 16-Oct-2011
Don’t act surprised… I started again. This time will make heavy use of modifiers (so far mirroring, duplication, subsurfing and boolean modifiers can be seen here to great effect), and will hopefully have a lot more detail, and more consistent styling. We’ll see how it goes! This is definitely an exciting one, though.






OMG THAT IS AMAZING!